Monday, February 14, 2011

Cultural Interfaces & Machinima


Today we'll connect the reading you've been doing in Manovich's book with the Unity 3D workshop we did last week and the machinima workshop we'll do this week. As we learn new software programs and become more aware of how cultural forms like games or movies are constructed, we learn new aspects of their interfaces, and I'll keep drawing your attention to that, asking you to reflect upon your experiences as both a maker and a player/spectator/reader of digital narrative. So we need to think a little about subjectivity, and how narrative, and particularly digital narrative can construct it.

Also, if you are so inclined, feel free to watch the machinima movie I recently completed: on YouTube or Vimeo. It is entitled, "Open End: A Digital Silent Film Screwball Comedy about Irresolution," and is just the sort of thing someone who thinks a lot (too much?) about narrative might make.

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